← Back to decklists
Green Goblin
MOXFIELD →Commander
Opening Hand
Win Conditions (3)
Brain Freeze
Norman Osborn // Green Goblin
Thassa's Oracle
Ramp (19)
Arcane Signet
Cabal Ritual
Chrome Mox
Culling the Weak
Dark Ritual
Fellwar Stone
Grim Monolith
Jeska's Will
Lion's Eye Diamond
Lotus Petal
Mana Vault
Mox Amber
Mox Diamond
Mox Opal
Rite of Flame
Simian Spirit Guide
Sol Ring
Talisman of Dominance
Talisman of Indulgence
Interaction (13)
Deflecting Swat
Fierce Guardianship
Flusterstorm
Force of Negation
Force of Will
Gilded Drake
Into the Flood Maw
Mental Misstep
Mindbreak Trap
Pact of Negation
Pyroblast
Strix Serenade
Swan Song
Tutors (9)
Demonic Consultation
Demonic Tutor
Gamble
Imperial Seal
Intuition
Mystical Tutor
Tainted Pact
Vampiric Tutor
Wishclaw Talisman
Card Advantage (22)
Ad Nauseam
Dark Deal
Dragon's Rage Channeler
Frantic Search
Ghostly Pilferer
Mystic Remora
Notion Thief
Orcish Bowmasters
Past in Flames
Psychic Frog
Ragavan, Nimble Pilferer
Rhystic Study
Sheoldred, the Apocalypse
The One Ring
Tolarian Winds
Underworld Breach
Urza's Saga
Wheel of Fortune
Whispering Madness
Will of the Jeskai
Windfall
Yawgmoth's Will
Stax (3)
Bloodchief Ascension
Narset, Parter of Veils
Opposition Agent
Protection (1)
Spider-Punk
Utility (5)
Deadpool, Trading Card
Grinding Station
Phantasmal Image
Phyrexian Metamorph
Valley Floodcaller
Lands (25)
Ancient Tomb
Arid Mesa
Badlands
Blood Crypt
Bloodstained Mire
City of Brass
City of Traitors
Command Tower
Exotic Orchard
Flooded Strand
Gemstone Caverns
Mana Confluence
Marsh Flats
Misty Rainforest
Morphic Pool
Otawara, Soaring City
Polluted Delta
Scalding Tarn
Starting Town
Steam Vents
Underground Sea
Verdant Catacombs
Volcanic Island
Watery Grave
Wooded Foothills
Mana Curve